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Commit d05e0876 authored by Mel Avina-Beltran's avatar Mel Avina-Beltran
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# Translating kindergarteners’ creative expressions into engineering specifications to design paper boats. (*rework title)
Translating kindergarteners’ creative expressions into engineering specifications to design paper boats. (*rework title)
## Tables of Contents
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## 2. Introduction
– Address the topic in the first sentence
– Introduce the topic by means of an example to illustrate theoretical points
– Outline your general argument and your paper
​ There are a vast amount of educational engineering kits for students in high school and college, these kits expose students to basic design, engineering, and programming concepts. But when the age group is students in primary school, specifically kindergarten, the options are limited and expensive. How can we expose young children to engineering skills with easily accessible systems, while making sure these systems realistically coincide with different areas of their development? My group is working to create an end-to-end system where 5 year olds can design their own robotic paper boat. The child would be able to create the initial design on a graphical user interface(GUI), run it through a robot compiler (RoCo), and print it out. The print would include different colored and styled lines to reference where to fold, how to fold, where to cut, etc. After configuring the paper boat, there would be electrical, mechanical, and software components already made for an easy installation.
​ When we run RoCo, a web app illustrates a specific set of initial designs that can be customized. A boat design is clicked on and leads the user to a different layout that includes the name of the boat design, its parameters, downloadble formats, material choice, a 3D model (simulation), a 2D schematic, as well as a Make! button that initiates the robot compiler.
Fig. 1 BoatBase RoCo Design
1)
![BoatBase5](/Users/melavina-beltran/Desktop/PaperBoat/GUI/RoCo Boats /BoatBase/BoatBase5.jpg)
​ There are a vast amount of educational engineering kits for students in high school and college, these kits expose students to basic design, engineering, and programming concepts. But when the age group is students in primary school, specifically kindergarten, the options are limited and expensive. How can we expose young children to engineering skills with easily accessible systems, while making sure these systems realistically coincide with different areas of their development? My group is working to create an end-to-end system where 5 year olds can design their own robotic paper boat. The child would be able to create the initial design on a graphical user interface(GUI), run it through a robot compiler (RoCo), and print it out. The print would include different colored and styled lines to reference where to fold, how to fold, where to cut, etc. After configuring the paper boat, there would be electrical, mechanical, and software components already made for an easy installation.
Fig. 2 Canoe RoCo Design
​ When we run RoCo, a web app illustrates a specific set of initial designs that can be customized. A boat design is clicked on and leads the user to a different layout that includes the name of the boat design, its parameters, downloadble formats, material choice, a 3D model (simulation), a 2D schematic, as well as a Make! button that inititates the robot compiler.
![Canoe5](/Users/melavina-beltran/Desktop/PaperBoat/GUI/RoCo Boats /Canoe/Canoe5.png)
Fig. 1
![BoatBase5](/Users/melavina-beltran/Desktop/PaperBoat/GUI/RoCo Boats /BoatBase/BoatBase5.jpg)
Our goal to introduce STEM to children at an earlier age brought us to a robotic foldable boat. At its core, only a sheet of paper, a widely available resources, is required to create a functional paper boat. With added electrical, mechanical, and software components, it is transformed into a robotic foldable boat.
From the figures above, it can be seen that this layout and interface may be daunting for somone seeing this for the first time, let alone a 5 year old. To "design" a boat, one must change the numerical values of the parameters. The 3D simulation and 2D schematic will then update accordingly with the change(s). While someone with some experience in computer aided design may see this as intuitive and take the time to explore through changing the parameters.
Our work consists of creating systems and tools for children, as young as five years old, to begin dabbling with engineering. Requirements for this project to be a success are: low cost, accessible supplies, usable for all ages, and limitless design ideas.
​ This introduces introduces the problem we are facing when the paper boat design system is not suitable for 5 year olds. While the numerical input widget works for those of us in and out of LEMUR, we need to create an entire new GUI for this audience.
The distinguishing factor, the number input widget, neeeds to be swapped out entirely. We are testing out the integration of a slider and dial widget. Depending on how the user interacts with these widget, the possibility of creating an entirely new widget for this GUI arises.
– Address the topic in the first sentence
– Introduce the topic by means of an example to illustrate theoretical points
– Outline your general argument and your paper
Our goal to introduce STEM to children at an earlier age brought us to a robotic foldable boat. At its core, only a sheet of paper, a widely available resources, is required to create a functional paper boat. With added electrical, mechanical, and software components, it is transformed into a robotic foldable boat.
Our work consists of creating systems and tools for children, as young as five years old, to begin dabbling with engineering. Requirements for this project to be a success are: low cost, accessible supplies, usable for all ages, and limitless design ideas.
Project Goal: Create a Graphical User Interface suitable for 5 year olds that lets them change the *parameters* (ie. length) of a paper boat they they desire.
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GUI/RoCo Boats /BoatBase/BoatBase.png

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GUI/RoCo Boats /BoatBase/BoatBase1.png

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GUI/RoCo Boats /BoatBase/BoatBase2.png

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GUI/RoCo Boats /BoatBase/BoatBase5.jpg

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GUI/RoCo Boats /BoatBase/BoatBase5.png

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GUI/RoCo Boats /Canoe/Canoe.png

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GUI/RoCo Boats /Canoe/Canoe1.png

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GUI/RoCo Boats /Canoe/Canoe5.png

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GUI/RoCo Boats /CatFoil/CatFoil.png

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GUI/RoCo Boats /Catamaran /Catamaran.png

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GUI/RoCo Boats /Catamaran /Catamaran1.png

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GUI/RoCo Boats /Tug /Tug.png

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GUI/RoCo Boats /Tug /Tug1.png

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