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Commit c7f54845 authored by Mel Avina-Beltran's avatar Mel Avina-Beltran
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add pics

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......@@ -26,13 +26,13 @@ In the educational engineering sphere today, there are limited and expensive int
There are a vast amount of educational engineering kits for students in high school and college, these kits expose students to basic design, engineering, and programming concepts. But when the age group is students in primary school, specifically kindergarten, the options are limited and expensive. How can we expose young children to engineering skills with easily accessible systems, while making sure these systems realistically coincide with different areas of their development? My group is working to create an end-to-end system where 5 year olds can design their own robotic paper boat. The child would be able to create the initial design on a graphical user interface(GUI), run it through a robot compiler (RoCo), and print it out. The print would include different colored and styled lines to reference where to fold, how to fold, where to cut, etc. After configuring the paper boat, there would be electrical, mechanical, and software components already made for an easy installation.
When we run RoCo right now, a web app illustrates a specific set of initial designs that can be customized. A boat design is clicked on and leads the user to a different layout that includes the name of the boat design, its parameters, downloadble formats, material choice, a 3D model (simulation), a 2D schematic, as well as a Make! button that inititates the robot compiler.
When we run RoCo, a web app illustrates a specific set of initial designs that can be customized. A boat design is clicked on and leads the user to a different layout that includes the name of the boat design, its parameters, downloadble formats, material choice, a 3D model (simulation), a 2D schematic, as well as a Make! button that inititates the robot compiler.
![](/Users/melavina-beltran/Desktop/BoatBase5.png)
![](/Users/melavina-beltran/Desktop/Canoe5.png)
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