@@ -107,21 +107,19 @@ Paper Boat Parameters: base length, base height, sail width, sail height (can th
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S1:
### S1:
The user's tasks are to construct paper boats. The user will follow the instructions to construct the first paperboat. For the second paperboat, the user will chose a paramater to change and constuct the paper boat accordingly. The parameters of the paperboat consist of the sail width, sail height, base length, and base hieght. Here we are looking to get an idea of the user's physical development and abilities.
S2:
### S2:
The moderator will use a screen to display the paperboat graphic below. They will also provide a working but demo version of a slider and dial widget, also included below. The user's tasks are to change the parameters of the paperboat graphic using widgets. Here we are looking to see whether the user understands what is being asked of them, the time it takes them to completer the task, and the interaction with the widgets. The moderator will ask the user to use the slider widget to make the boat longer, after they will give the same command but the user will use the dial widget. Second, the moderator will repeat the process but will instead give the command to make the boat taller using each widget.

Using the rating system below we will be able to rate the widgets for efficiency and creativity.
The moderator will provide two Graphical User Interfaces (GUI) with different widgets. The first will contain a slider widget, while the second contains a dial widget. The user will be asked to change the boat's parameters using the widgets. Here we are observing the user's interaction with the GUI and the widgets, the time spent designing, and the final design they submit. Using the rating system below we will be able to rate the widgets for efficiency and creativity.
#### Rating System
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@@ -131,10 +129,6 @@ Using the rating system below we will be able to rate the widgets for efficiency
| less number of changes | more number of changes |
| less deviation from original paper boat | more deviation from original paper boat |
1) Make a GUI with slider widgets and test for efficiency and creativity
2) Make a GUI with dial widgets and test it for efficiency and creativity
##### Meeting 2: Modifying a robot boat using widgets (slider and dial) (testing for user capability and understanding of task)
Goal: We need to implement/utilize a widget that changes the geometry of the boat. If there is no widget, we will then resort to creating a widget.
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@@ -163,18 +157,6 @@ Repeat with Dial " " "
## 5. Results and Discussion
### Meeting 1:
### Meeting 2:
### Meeting 3:
## 6. Conclusions
In the future we intend to expand the range of customization of the paper boat. (library)