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Commit 3a37cd33 authored by Mel Avina-Beltran's avatar Mel Avina-Beltran
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# Outline
1. Outline your main objective
1. What do you want the end result of your presentation to be? (I want the end result to be for the audience to be interested enough that they will look into printed robots. )
2. Do you want to convince people of something? (No)
3. Do you want to intruct them? (Yes, I want to take them through the journey of my research project. From the title to the experimental procedure, to the conslusion. I want them to know that there is a process for 5 year olds to design their own foldable robotic boats, a robot compiler that translates the design into 2D structure, is printed onto a piece of paper, and is finally constructed by cuts and folds and integrated with electrical, mechanical, and software components that go along with it.)
4. Do you want them to recognize how important your research area is? (Yes, my research is important because it gives children a tool to design foldable robotic boats using the methods in which 5 year olds communicate. )
5. The objective of your presentation will determine most of your substance. ( My objective is to create a GUI that will translate a 5 year olds creative expressions into engineering specifications to ultimately buils a paper boat) (what are engineering specifications?)
6. WRITE DOWN YOUR OBECJTIVE!
2. Make an outline of the concepts you're going to cover in your presentation
1. What background needs to be covered?
2. What figures do you want to show? (GUIs used in meeting with 5 year old)
3. What is the take-home message? (We are giving 5 year olds tools for them to use their creative expressions to design a foldable robotic boat.)
3. Determine the sequence of your presentation
1. Consider a simple flowchart which lays out the order of the ideas that you're going to present
2. Logical unfolding of the information
3. Think carefully about the transitions
4. Do you need to reorder anything on your outline?
5. How can you streamline it into 8 min? (~8 slides)
4. Figure out what sort of visual aids you're going to need
1. To explain something complicated support your talk with a good visual
2. Star the items on your outline that need a visual
5. Review your outline. If you give this presentation and asked someone to write one sentence describing the key message of each slide, what would they write? Is that what you would want them to write?
*Question for you to brainstorm: "Besides impressing your family and friends at the final presentations in August, what scenarios would you need to convince/teach someone using a presentation?"*
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# Translating kindergarteners’ creative expressions into engineering specifications to design paper boats. (*change title)
# Translating kindergarteners’ creative expressions into engineering specifications to design paper boats. (*rework title)
## Tables of Contents
......@@ -12,17 +12,48 @@
## 1. Abstract
In the educational engineering sphere today, there are limited and expensive introductory kits for children in primary school (K-3) that focus on concepts like basic design, engineering, and programming. We are working to create a system that is suitable for 5 year olds to design robotic paper boats. From beginmning to end, the system will include: a graphical user interface, a robot compiler and a printer. Components needed for this system to be complete include: a collection of designs, a set of parameters that designs can change, and the collection of interactions with the student. My goal is to create a graphical user interface suitable for 5 year olds to change parameters of a boat. This involves creating a widget that is "best" to change parameters based on the student's efficieny and creativity when using it with a specific end goal. We are conducting qualitative research by which we collect data during meetings with the student based on the questions we are attempting to answer. After the intial participant observational meetings, one widget will better allow for efficeincy and creativity. That widget will be implemented into the graphical user interface that is created in the future, along with other expansions of the system.
In the educational engineering sphere today, there are limited and expensive introductory kits for children in primary school (K-3) that focus on concepts like basic design, engineering, and programming. We are working to create a system that is suitable for 5 year olds to design robotic paper boats. From beginning to end, the system will include: a graphical user interface, a robot compiler and a printer. Components needed for this system to be complete include: a collection of designs, a set of parameters that designs can change, and the collection of interactions with the user. My goal is to create a graphical user interface suitable for 5 year olds to change parameters of a boat. This involves creating a widget that is "best" to change parameters based on the user's efficiency and creativity when using it with a specific end goal. We are conducting qualitative research by which we collect data during meetings with the student based on the questions we are attempting to answer. After the initial participant observational meetings, one widget will better allow for efficiency and creativity. That widget will be implemented into the graphical user interface that is created in the future, along with other expansions of the system.
## 2. Introduction
– Address the topic in the first sentence
– Introduce the topic by means of an example to illustrate theoretical
points
– Introduce the topic by means of an example to illustrate theoretical points
– Outline your general argument and your paper
1)
There are a vast amount of educational engineering kits for students in high school and college, these kits expose students to basic design, engineering, and programming concepts. But when the age group is students in primary school, specifically kindergarten, the options are limited and expensive. How can we expose young children to engineering skills with easily accessible systems, while making sure these systems realistically coincide with different areas of their development? My group is working to create an end-to-end system where 5 year olds can design their own robotic paper boat. The child would be able to create the initial design on a graphical user interface(GUI), run it through a robot compiler (RoCo), and print it out. The print would include different colored and styled lines to reference where to fold, how to fold, where to cut, etc. After configuring the paper boat, there would be electrical, mechanical, and software components already made for an easy installation. This system would be vastly customizable with independent designs due to the large amount of differention and input for the parameters.
Our goal to introduce STEM to children at an earlier age brought us to a robotic foldable boat. At its core, only a sheet of paper, a widely available resources, is required to create a functional paper boat. With added electrical, mechanical, and software components, it is transformed into a robotic foldable boat.
Our work consists of creating systems and tools for children, as young as five years old, to begin dabbling with engineering. Requirements for this project to be a success are: low cost, accessible supplies, usable for all ages, and limitless design ideas.
Project Goal: Create a Graphical User Interface suitable for 5 year olds that lets them change the *parameters* (ie. length) of a paper boat they they desire.
Sub Project Goal: create or utilize a widget suitable for 5 year olds that will enable paramters to be changes on GUI
Software System (Final System)
- Components
......
#### To do:
##### 7/31/19
##### 8/1/19
- [ ] Update Intro and Literature Review
- [ ] Update Presentation Slides
- [ ] Update Poster
- [ ] Refine Experimental Procedure (check to make sure it works, see when we can run the experiment)
##### 7/31/19
- [ ] Update Intro and Literature Review
- [ ] Update Presentation Slides
- [x] Update Poster
- [ ] Refine Experimental Procedure (check to make sure it works, see when we can run the experiment)
- [x] Build Paper Boat and deterime in what ways is it modifiablility
- [x] Meeting Slides
......
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